#include <bond/compiler/parsenodes.h>
◆ SwitchStatement()
◆ ~SwitchStatement()
virtual Bond::SwitchStatement::~SwitchStatement |
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inlinevirtual |
◆ Accept() [1/2]
◆ Accept() [2/2]
◆ GetContextToken()
virtual const Token * Bond::SwitchStatement::GetContextToken |
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const |
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inlineoverridevirtual |
◆ GetControl() [1/2]
Expression * Bond::SwitchStatement::GetControl |
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inline |
◆ GetControl() [2/2]
const Expression * Bond::SwitchStatement::GetControl |
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const |
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inline |
◆ GetKeyword()
const Token * Bond::SwitchStatement::GetKeyword |
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const |
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inline |
◆ GetMaxMatch()
int32_t Bond::SwitchStatement::GetMaxMatch |
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const |
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inline |
◆ GetMinMatch()
int32_t Bond::SwitchStatement::GetMinMatch |
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const |
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inline |
◆ GetNumMatches()
uint32_t Bond::SwitchStatement::GetNumMatches |
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const |
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inline |
◆ GetResolvedLabelList()
◆ GetSectionList() [1/2]
◆ GetSectionList() [2/2]
const SwitchSection * Bond::SwitchStatement::GetSectionList |
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const |
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inline |
◆ SetMaxMatch()
void Bond::SwitchStatement::SetMaxMatch |
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int32_t |
maxMatch | ) |
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inline |
◆ SetMinMatch()
void Bond::SwitchStatement::SetMinMatch |
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int32_t |
minMatch | ) |
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inline |
◆ SetNumMatches()
void Bond::SwitchStatement::SetNumMatches |
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uint32_t |
numMatches | ) |
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inline |
◆ SetResolvedLabelList()
The documentation for this class was generated from the following file:
- include/bond/compiler/parsenodes.h